![]() ![]() The water will continue to flow over the hoppers. This water will push the Mobs who ascend from the spawning platforms below over to the other side of the Grinder structure where they will drown. This will make the water flow over those blocks and onto the hoppers. Place two blocks on the first level above ground level (the top of the water elevator), one block away from the wall. ![]() The water should be flowing toward the hopper side. Put two water source blocks against the wall (the second block up) above the water elevator. I put glass on one side so I can watch as the Mobs die their slow, agonizing deaths. The interior height of the Mob Grinder will be three blocks. These should lead into a chest outside the Mob Grinder or to an item transport system. On the other side are hoppers for receiving the items that your drowning Mobs will drop. On one side is the top of your 2 x 2 water elevator that will be bringing up Mobs from your subterranean spawning platforms. How to Build a Drowning Mob Trap of Death Let me know in the comments if you would like a post detailing how to build this. This is actually an adaptation of an old Etho design. This is a quick glimpse inside one of my spawning platforms. If you would like an explanation of how to build the spawning platforms or water elevator, let me know in the comments. So, as a service to my fellow Minecrafters out there, I want to show you a simple, easy to build design specifically for the Grinder part of such a farm. But apparently the way water works in Minecraft has changed somewhat since he originally designed the drown-style Grinder part of the farm. Etho, for example, has an outstanding four part series on building a drown-style Mob Farm. However, if you go onto YouTube and look up how to build a drown-style Mob Grinder, most of the videos that show up are rather old. You can carve them out of the rock beneath you and easily have the collection area near your main base that doesn’t mess with your overall design aesthetic. This makes the whole Mob Farm complex potentially more concealable than one built up in the clouds so as to drop the Mobs to their doom. Ahem.īut another, less maniacal reason I like drown-style Mob Grinders is that they place the Mob Spawner platforms below the place of death rather than above. Maybe it’s just that I take a perverse pleasure in listening to sufferings of Zombies, Skeletons, and Creepers as they slowly succumb to suffocation. While not the most popular of Mob Grinders (for good reason – they don’t kill Witches), I have always been rather partial to the kind of Grinder that drowns my victims. Each level of Looting increases the chance by 1 percentage point (11.5% with Looting III).A nice peaceful place to fish and listen to the sweet sounds of drowning Zombies. Zombies have an 8.5% chance of dropping their naturally-spawned equipment and drop it with a random durability. Similarly, equipment also has a low chance of being dropped: Individual items have the following chances of dropping: This drop has a 2.5% chance of occurring, increasing by 1% per level of looting. However, the odds are low, and baby zombies don't drop them at all:īaby zombies cannot drop the three items mentioned above when killed by a player or tamed wolf, but they still drop 0–2 rotten flesh after dying. Potato (baked potato when killed with fire).They can also drop one of the following when killed by a player or tamed wolf: Unfortunately, no they will not drop rare drops without player intervention.Īccording to the wiki, in order for a zombie to drop an iron ingot, it must be slain by a player or tamed wolf: ![]()
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